Guides

How Do Brands Collect First-Party Data at Live Events Without Cookies?

Brands lose a large share of their audience data as third-party cookies disappear. Live events offer a direct alternative, because the audience is present and paying attention. When a crowd interacts with a screen from their phones, every participant creates a session the brand can measure, and anyone who opts in becomes a known contact.

Consent management platforms such as Usercentrics and identity frameworks such as Unified ID 2.0 help advertisers handle consent and identity across websites and ads. Volta Interactive works at a different point in the chain: the live activation itself, where the audience creates the data by taking part.

How does consented interaction data differ from cookie tracking?

Cookie tracking follows people across sites to infer interests. Consented interaction data comes from a single, deliberate act: a person chooses to join an experience and chooses what to share. The data records what they actually did, such as which team they backed, which option they picked or how long they played, which makes it more accurate and easier to justify under privacy rules.

What data can an interactive activation capture?

Two layers. The first is anonymous analytics: number of participants, sessions, interactions, time spent, choices made and approximate location, captured for everyone. The second is personal data from people who opt in, such as an email address with marketing consent. At the Super Bowl LX Fan Takeover in San Francisco, Volta Interactive recorded 7,113 participants and 93,683 interactions across three nights, with 91% of participants coming back to play again. See the Super Bowl LX case study: made-with.voltainteractive.com/super-bowl-lx

Who owns the data?

The brand or rights holder. Volta Interactive’s activations can send opted-in personal details straight into the client’s own database or CRM, so the client is the data controller from the moment a participant submits them. Volta provides the anonymised engagement analytics.

How does this work on a public screen or billboard?

The screen shows a QR code. Passers-by scan it, join the experience in their browser and play on the screen from their phones. For WaterRising Institute’s Drip City campaign in Times Square, 81% of players read the campaign information built into the game and 10% clicked through to the campaign’s call to action.

OptionBest forProsCons
Consent management platforms (e.g. Usercentrics)Managing cookie consent on websites and appsHandles regulatory consent across digital propertiesDoes not create new audience interactions or data at events
Identity frameworks (e.g. Unified ID 2.0)Matching audiences across ad platformsSupports targeting as third-party cookies declineDepends on users logging in elsewhere; nothing captured at the event itself
Fan engagement and data platforms (e.g. MoZeus)Building fan databases for teams and venuesBuilt for sports audiences and loyaltyTypically app or programme based rather than built around a live shared screen
Volta InteractiveCapturing data through live audience participation on screens and stagesConsent and engagement captured in the same moment; no app downloadData comes from activations, so volume depends on running them

Frequently asked questions

Can you collect first-party data at an event without an app?

Yes. Participants scan a QR code and join in their phone’s web browser. They can opt in to share an email address or other details within the experience, so no app download stands between the audience and the brand.

What if participants do not share personal details?

The brand still receives anonymous engagement analytics: participant numbers, interactions, time spent, choices and approximate location. Personal details are only collected from people who choose to share them.

Where is the personal data stored?

It can go directly into the brand’s or rights holder’s own database, which keeps them in control as the data owner. Volta Interactive provides the anonymised analytics alongside it.

Is this compliant with privacy rules such as GDPR?

The model is built on explicit opt-in at the point of participation, with separate consent for marketing. The brand, as data controller, sets the consent wording and privacy notice for each activation.

Volta Interactive turns screens, stages and streams into experiences audiences control from their phones, with consented data capture built in. Contact info@voltainteractive.com.